GDC Highlights: 30 Years In Games


Attending the “30 Years of Making Games” session, we immediately felt what we wanted to desperately feel: nostalgia. Sitting in the middle, listening to the excitement of speaking developers as they relived groundbreaking moments in their careers, was a pleasant experience, to say the least. It was the kind of session that made older players and developers remember simpler times.

Much simpler times.


The seminar issue thus far is that some sessions aren’t quite what we were expecting, but this one was very much a personification of what we stand for as an industry. It talked about what we care about most: games. It spoke about the past, and the present, highlighting the fact that if it weren’t for M.U.D. (multi-user dungeon) there would be no Minecraft. 

To be a great game developer, we must learn from the forefathers, and build upon it. Foundation is everything. And the past is golden.


Leave a Reply

Your email address will not be published. Required fields are marked *

You May Also Like
oly band

Oatboat Artist of the Month: The Band OLY

This format is making a comeback! We haven’t done this sort of post in quite a while but with this post, we’re finally bringing it back. This month’s artist is…
Christian new releases

The Best Christian New Releases (June 2020)

We admit it; we love lesser-known Christian artists. But here are our favorite new tracks from some lesser-known and well-known artists. #1 – “Light of Your Grace” by Citizens This…

Get Ready For Disney To Thoroughly Ruin Star Wars

Disney may be preparing to thoroughly ruin Star Wars. Get ready for some pretty major disappointment if you’re a Star Wars fan. Star Wars: A New Hope was a cinematic…
How The Mandalorian Saved Star Wars

How The Mandalorian Saved Star Wars

Since Disney bought the rights to the Star Wars franchise, there has been widespread outrage at their handling of the beloved cinematic universe. Movies like Solo and the sequel trilogy…